move.tin 4.5 KB

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  1. #var lib_ui_move[META] {
  2. {NAME} {走来走去}
  3. {DESC} {抓取玩家走来走去的信息,放置到单独的日志}
  4. {AUTHOR} {担子炮}
  5. };
  6. load-lib option;
  7. option.Define {GagMove} {Bool} {是否抑制玩家移动信息} {true};
  8. #alias {move-log} {
  9. #local text {%1};
  10. #replace {text} {,右手拿着} {/};
  11. #replace {text} {,左手拿着} {/};
  12. #replace {text} {,右手} {/};
  13. #replace {text} {,左手} {/};
  14. #replace {text} {,手持} {/};
  15. #replace {text} {,身穿} {/};
  16. #replace {text} {,拿着} {/};
  17. #replace {text} {右手拿着} {/};
  18. #replace {text} {左手拿着} {/};
  19. #replace {text} {右手} {/};
  20. #replace {text} {左手} {/};
  21. #replace {text} {手持} {/};
  22. #replace {text} {身穿} {/};
  23. #replace {text} {拿着} {/};
  24. #replace {text} {走了过来} {/&0};
  25. moveLog $text;
  26. #if { @option.IsEnable{GagMove} } {
  27. #line gag;
  28. };
  29. };
  30. #action {^你} {#0} {9.998};
  31. #nop 这里不要改,表现很奇怪;
  32. #var dir {((东|西)(南|北))|((东|南|西|北|上|下|里|外)(|上|下|面|边))|[1-9]};
  33. #action {~^%*{往|向}{$dir}{离开|离去|驶去}。$CE} { move-log {%0} }{9.999};
  34. #unvar dir;
  35. #action {~^%*本来好端端在这里的,忽然消失了,好象人间蒸发了一样。$CE} { move-log {%0} }{9.999};
  36. #action {~^%*走过来扫了在场各人一眼,一股凛冽的杀意油然而生。$CE} { move-log {%0} }{9.999};
  37. #action {~^%*你闻到一丝淡淡的香气,紧接着%*走了过来。$CE} { move-log {%0} }{9.997};
  38. #action {~^%*跌跌撞撞地跑了过来,模样有些狼狈。$CE} { move-log {%0} }{9.999};
  39. #action {~^%*如离弦之箭一般冲了过来。$CE} { move-log {%0} }{9.999};
  40. #action {~^%*一转眼,场间早已没有了%*的身影。$CE} { move-log {%0} }{9.999};
  41. #action {~^%*开始往%*方向飞奔过去……$CE} { move-log {%0} }{9.999};
  42. #action {~^%*顺着%*的路径飞奔了过去。$CE} { move-log {%0} }{9.999};
  43. #action {~^%*{走|驶}了{过来|进去|出来|进来}。$CE} { move-log {%0} }{9.999};
  44. #action {~^%*走了过来,%*$CE} { move-log {%0} }{9.999};
  45. #action {~^%*慢慢地离开。$CE} { move-log {%0} }{9.999};
  46. #action {~^%*轻轻地离开了。$CE} { move-log {%0} }{9.999};
  47. #action {~^%*不紧不慢地踱着步子离开了。$CE} { move-log {%0} }{9.999};
  48. #action {~^%*一道身影出现在场间%*$CE} { move-log {%0} }{9.999};
  49. #action {~^%*人影飘了过来。$CE} { move-log {%0} }{9.999};
  50. #action {~^%*人影一闪就消失不见了。$CE} { move-log {%0} }{9.999};
  51. #action {~^%*一条人影从这里离开。$CE} { move-log {%0} }{9.999};
  52. #action {~^%*已经离开了这里。$CE} { move-log {%0} }{9.999};
  53. #action {~^%*疾步走了过来%*$CE} { move-log {%0} }{9.999};
  54. #action {~^%*快步离开%*气势也随之而散。$CE} { move-log {%0} }{9.999};
  55. #action {~^%*一道人影轻轻地飘了过来。$CE} { move-log {%0} }{9.999};
  56. #action {~^%*不经意间,只是人影一闪。$CE} { move-log {%0} }{9.999};
  57. #action {~^%*杀意随着%*也离开了这里。$CE} { move-log {%0} }{9.999};
  58. #action {~^%*将%*脱了下来。$CE} { move-log {%0} }{9.999};
  59. #action {~^%*将锦囊%*,放回怀中。$CE} { move-log {%0} }{9.999};
  60. #action {~^%*{穿|戴}上一%*。$CE} { move-log {%0} }{9.999};
  61. #action {~^%*丢下一%*。$CE} { move-log {%0} }{9.999};
  62. #action {~^%*装备%*。$CE} { move-log {%0} }{9.999};
  63. #action {~^%*只见小木门乒地关上了。$CE} { move-log {%0} }{9.999};
  64. #action {~^%*脸色看起来好多了。$CE} { move-log {%0} }{9.999};
  65. #action {~^%*拿起%*咕噜噜地喝了几口%*。$CE} { move-log {%0} }{9.999};
  66. #action {~^%*拿起%*咬了几口。$CE} { move-log {%0} }{9.999};
  67. #action {~^%*运行真气加速自身的气血恢复。$CE} { move-log {%0} }{9.999};
  68. #action {~^%*减缓真气运行,让气血运行恢复正常。$CE} { move-log {%0} }{9.999};
  69. #action {~^%*从陈旧的剑鞘中拔出一把%*握在手中。$CE} { move-log {%0} }{9.999};
  70. #action {~^%*放下手中的%*。$CE} { move-log {%0} }{9.999};