#class login kill; #class login open; #var login[session] {}; #var login[user] {}; #var login[autoexec] {}; #alias {login} { #var login[session] {%1}; #var login[user] {%2}; #var login[autoexec] {%3}; #session {$session[name]} {$session[host]} {$session[port]}; }; #event {SESSION CONNECTED} { #if { "%0" == "$login[session][name]" } { #class auto-login kill; #class auto-login open; #nop 如果角色设置了 GMCP 支持,则积极回应服务器的 GMCP 协商请求。; #if { "$user[GMCP]" == "true" } { load-lib gmcp; gmcp.Enable; }; #if { "$session[UTF8]" == "true" } { #config {charset} {UTF-8}; }; #else { #config {charset} {GBK1TOUTF8}; }; #line oneshot #action {^Input 1 for GBK, 2 for UTF8, 3 for BIG5$} { #nop; }; #line oneshot #action {^您的英文名字(要注册新人物请输入new。):$} { #if { "$session[UTF8]" == "false" } { #delay 0 #send {2}; }; #config {charset} {UTF-8}; xtt.Answer {$login[user][id]}; }; #line oneshot #action {^此ID档案已存在,请输入密码:$} { xtt.Answer {$login[user][passwd]}; #delay 1 {look}; }; #line oneshot #action {^您要将另一个连线中的相同人物赶出去,取而代之吗?(y/n)$} { xtt.Answer y; }; #line oneshot #action {^%s{欢迎来到北大侠客行!|重新连线完毕。}%s$} { #delay 0 { #showme 登录成功。; #local handler $login[autoexec]; #class auto-login kill; #class login kill; $handler; #if { "$user[GMCP]" == "true" } { #delay 1 gmcp.pkuxkx.Enable; }; }; }; #class auto-login close; }; }; #class login close;