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@@ -3,10 +3,10 @@
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load-lib telnet;
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load-lib event;
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-event.define {GMCP.Move} {无参} {GMCP} {接收到 GMCP 移动信息,已更新 gGMCP[Move]};
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-event.define {GMCP.Status} {无参} {GMCP} {接收到 GMCP 角色状态,已更新 gGMCP[Status]};
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-event.define {GMCP.Combat} {无参} {GMCP} {接收到 GMCP 战斗信息,已更新 gGMCP[Combat]};
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-event.define {GMCP.Buff} {无参} {GMCP} {接收到 GMCP BUFF状态,已更新 gGMCP[Buff]};
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+event.Define {GMCP.Move} {无参} {GMCP} {接收到 GMCP 移动信息,已更新 gGMCP[Move]};
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+event.Define {GMCP.Status} {无参} {GMCP} {接收到 GMCP 角色状态,已更新 gGMCP[Status]};
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+event.Define {GMCP.Combat} {无参} {GMCP} {接收到 GMCP 战斗信息,已更新 gGMCP[Combat]};
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+event.Define {GMCP.Buff} {无参} {GMCP} {接收到 GMCP BUFF状态,已更新 gGMCP[Buff]};
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#alias {gmcp.Enable} {
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#event {IAC WILL GMCP} {
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@@ -25,21 +25,21 @@ event.define {GMCP.Buff} {无参} {GMCP} {接收到 GMCP BUFF状态,已更
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gmcp.Handle GMCP.Move {
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#var gGMCP[Move] {%%0};
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#var gGMCP[Move] {$gGMCP[Move][1]};
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- event.emit GMCP.Move {};
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+ event.Emit GMCP.Move {};
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};
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gmcp.Handle GMCP.Status {
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#var gGMCP[Status] {%%0};
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- event.emit GMCP.Status {};
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+ event.Emit GMCP.Status {};
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};
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gmcp.Handle GMCP.Combat {
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#var gGMCP[Combat] {%%0};
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- event.emit GMCP.Combat {};
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+ event.Emit GMCP.Combat {};
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};
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gmcp.Handle GMCP.Buff {
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#var gGMCP[Buff] {%%0};
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- event.emit GMCP.Buff {};
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+ event.Emit GMCP.Buff {};
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};
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};
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