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@@ -40,9 +40,13 @@ event.Define {char/status} {无参} {$MODULE} {已经获取到 status_me 命
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#nop ╰────┴──────┴────┴──────┴────┴──────┴──北大侠客行────╯;
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#alias {char.status_me.parse.output} {
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+ #local silent {%1};
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+
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#class char-parse-status-me open;
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- #gag {^%*$};
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+ #if { "$silent" == "gag" } {
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+ #gag {^%*$};
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+ };
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#nop 气血恢复 340.21 气血治疗 65.47 精神恢复 605.26 精神治疗 65.47 ;
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#action {^│气血恢复│%S%!s│气血治疗│%S%!s│精神恢复│%S%!s│精神治疗│%S%!s│$} {
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@@ -78,36 +82,43 @@ event.Define {char/status} {无参} {$MODULE} {已经获取到 status_me 命
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#alias {char.GetStatusMe} {
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#local silent {%1};
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-
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- #local disableOutput {@XTTGetOption{DisableOutput}};
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- #if { "$disableOutput" == "true" } {
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- #echo {<160>命令已被抑制: <420>%p<070>} {char.GetStatusMe};
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- #return;
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- };
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+ #local args {%2};
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#class char.GetStatusMe open;
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-#nop ╭───个人状态────┬────┬──────┬────┬──────┬────┬──────╮┐;
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- #action {^╭───个人状态──{(─|┬)+}─╮$} {
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- char.status_me.parse.output;
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+#nop ╭───个人状态────┬────┬──────┬────┬──────┬────┬──────╮;
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+ #line oneshot #action {^╭───个人状态──{(─|┬)+}─╮$} {
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+ #if { "%1" == "gag" } {#line gag};
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+ char.status_me.parse.output %1;
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};
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#nop ╰────┴──────┴────┴──────┴────┴──────┴──北大侠客行────╯;
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#action {^╰{(─|┴)+}──%S────╯{|ID=char.status}$} {
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+ #if { "%1" == "gag" } {#line gag};
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+ };
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+
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+ #action {^等等,系统喘气中......$} {
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#class char-parse-status-me kill;
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#class char.GetStatusMe kill;
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- #echo <120>人物状态信息已更新。<070>;
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- #line gag;
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-
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- event.Emit char/status;
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+ event.UnHandle GA {char.status_me};
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};
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- #action {^等等,系统喘气中......$} {
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+ #alias {char.status_me.parse.done} {
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#class char-parse-status-me kill;
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#class char.GetStatusMe kill;
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+ okLog 人物状态信息已更新。;
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+ event.Emit char/status;
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+ };
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+
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+ event.HandleOnce GA {char.status_me} {char} {
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+ char.status_me.parse.done;
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+ #nop 吞参数专用,不要删除本行,也不要在末尾加分号或是别的语句
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};
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#class char.GetStatusMe close;
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- status_me;
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+ xtt.Send status_me %2;
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};
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+
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+#alias {status_me} {char.GetStatusMe gag {%0}};
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+#alias {sm} {char.GetStatusMe nogag {%0}};
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