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@@ -303,7 +303,7 @@ event.Define {char/bag} {无参} {$MODULE} {look bag 命令运行完毕
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};
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#if { "$uuid" != "" } {
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- #var {char.Autoload[$type/$uuid]} {
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+ #var {char.Autoload[$name/$uuid/$type]} {
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{name} {$name}
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{type} {$type}
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{uuid} {$uuid}
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@@ -516,7 +516,8 @@ event.Define {char/bag} {无参} {$MODULE} {look bag 命令运行完毕
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#class char.backpack.DropAll close;
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};
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-#action {^你放下手中的%*。$E} {#var char.backpack.IsDirty 1};
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-#action {^你举起%*之盾遮护自身。$E} {#var char.backpack.IsDirty 1};
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-#action {^你装备%*做武器。$E} {#var char.backpack.IsDirty 1};
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-#action {^你打开盲盒,发现了%*。$E} {#var char.backpack.IsDirty 1};
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+#action {^你放下手中的%*。$E} {#var char.backpack.IsDirty 1};
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+#action {^你举起%*之盾遮护自身。$E} {#var char.backpack.IsDirty 1};
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+#action {^你装备%*做武器。$E} {#var char.backpack.IsDirty 1};
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+#action {^你打开盲盒,发现了%*。$E} {#var char.backpack.IsDirty 1};
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+#action {^你重新加载了%*等%*件装备。$E} {#var char.backpack.IsDirty 1};
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