|
|
@@ -8,14 +8,8 @@ PaoTin++ © 2020~2022 的所有版权均由担子炮(dzp <danzipao@gmail.com>)
|
|
|
*/
|
|
|
|
|
|
load-lib telnet;
|
|
|
-load-lib event;
|
|
|
load-lib option;
|
|
|
|
|
|
-event.Define {GMCP.Move} {无参} {$MODULE} {接收到 GMCP 移动信息,已更新 gGMCP[Move]};
|
|
|
-event.Define {GMCP.Status} {无参} {$MODULE} {接收到 GMCP 角色状态,已更新 gGMCP[Status]};
|
|
|
-event.Define {GMCP.Combat} {无参} {$MODULE} {接收到 GMCP 战斗信息,已更新 gGMCP[Combat]};
|
|
|
-event.Define {GMCP.Buff} {无参} {$MODULE} {接收到 GMCP BUFF状态,已更新 gGMCP[Buff]};
|
|
|
-
|
|
|
option.Define {GMCPDebug} {Bool} {是否显示 GMCP 原始数据} {false};
|
|
|
|
|
|
#alias {gmcp.Enable} {
|
|
|
@@ -24,58 +18,6 @@ option.Define {GMCPDebug} {Bool} {是否显示 GMCP 原始数据} {false};
|
|
|
};
|
|
|
};
|
|
|
|
|
|
-#alias {gmcp.Handle} {
|
|
|
- #local key {%1};
|
|
|
- #local handler {%2};
|
|
|
-
|
|
|
- #line sub var #event {IAC SB GMCP $key IAC SE} {$handler};
|
|
|
-};
|
|
|
-
|
|
|
#var gGMCP {};
|
|
|
|
|
|
-#alias {gmcp.pkuxkx.Enable} {
|
|
|
- gmcp.Handle GMCP.Move {
|
|
|
- #line sub escape #var gGMCP[Move] {%%0};
|
|
|
- #var gGMCP[Move] {$gGMCP[Move][1]};
|
|
|
- event.Emit GMCP.Move {};
|
|
|
- };
|
|
|
-
|
|
|
- gmcp.Handle GMCP.Status {
|
|
|
- #line sub escape #var gGMCP[Status] {%%0};
|
|
|
- event.Emit GMCP.Status {};
|
|
|
- };
|
|
|
-
|
|
|
- gmcp.Handle GMCP.Combat {
|
|
|
- #line sub escape #var gGMCP[Combat] {%%0};
|
|
|
- event.Emit GMCP.Combat {};
|
|
|
- };
|
|
|
-
|
|
|
- gmcp.Handle GMCP.Buff {
|
|
|
- #line sub escape #var gGMCP[Buff] {%%0};
|
|
|
- event.Emit GMCP.Buff {};
|
|
|
- };
|
|
|
-
|
|
|
- gmcp status on;
|
|
|
- gmcp move on;
|
|
|
- gmcp buff on;
|
|
|
- gmcp combat on;
|
|
|
-};
|
|
|
-
|
|
|
-#alias {gmcp.ToggleDebug} {
|
|
|
- option.Toggle GMCPDebug;
|
|
|
-
|
|
|
- #if { "$gCurrentMUDLIB" == "pkuxkx" } {
|
|
|
- #if { @option.IsEnable{GMCPDebug} } {
|
|
|
- event.Handle GMCP.Status {gmcp.Debug} {gmcp} {#var gGMCP[Status]};
|
|
|
- event.Handle GMCP.Move {gmcp.Debug} {gmcp} {#var gGMCP[Move]};
|
|
|
- event.Handle GMCP.Buff {gmcp.Debug} {gmcp} {#var gGMCP[Buff]};
|
|
|
- event.Handle GMCP.Combat {gmcp.Debug} {gmcp} {#var gGMCP[Combat]};
|
|
|
- };
|
|
|
- #else {
|
|
|
- event.UnHandle GMCP.Status {gmcp.Debug} {gmcp} {#var gGMCP[Status]};
|
|
|
- event.UnHandle GMCP.Move {gmcp.Debug} {gmcp} {#var gGMCP[Move]};
|
|
|
- event.UnHandle GMCP.Buff {gmcp.Debug} {gmcp} {#var gGMCP[Buff]};
|
|
|
- event.UnHandle GMCP.Combat {gmcp.Debug} {gmcp} {#var gGMCP[Combat]};
|
|
|
- };
|
|
|
- };
|
|
|
-};
|
|
|
+#alias {gmcp.ToggleDebug} {option.Toggle GMCPDebug};
|